Chapter 1 Release is Imminent!


It's been a long road!

Our release date is rapidly approaching, and Kent and I are as tired as Alex is in the preview image above.
I promised a date on the last update, so our goal is Sunday February 7th.   It may be sooner, but we want to be sure we have a little cushion in case beta finds something we can't fix super quick.
Kentyrr has two scenes left to pose art for, and there are a few last tweaks to implement before releasing Beta 0.2e to our testers.
So, here's what to expect:  We've upped our game in production values, and we've delivered a significantly denser package with Chapter 1 than with the Prologue in terms of art and complexity.
From a feature perspective, there is now a phone interface, scene gallery, and image gallery. 
From an art perspective, it's looking like we'll fall just short of three times as many renders (forecasting 1500!) as we delivered in the prologue.
Feedback from beta testers indicate there is somewhere between 45-90 minutes of gameplay here, with the chapter wrapping up on the cusp of one the first major branch in the storyline.
As always, easter eggs abound, so look for callouts to fellow devs, members of the AVN community, other games, and pop culture in general.
We're both working more hours on this project right now than our day jobs, so we're both ready for a week off when the Patron release drops.
I am posting a rough credits video on the Discord preview channel so Patrons can review their name in the credits crawl and request removal or modification before the game hits the open web.  Anyone who did not request removal directly, but had what appeared to be a "real name" on their Patreon account are represented only by their initials to protect their privacy.
Hopefully you'll all agree it's been worth the wait!

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waiting patiently